BIG BLUE FANS FOR

BASKETBALL

 

ANALYSIS OF THE KENTUCKY'S
GAME PERFORMANCES


To the SEASON COMPARISONS WITH NCAA D1 AVERAGES

OFFENSIVE REBOUNDING EFFICIENCY

The Percentage of Offensive Rebounds is
the number of Offensive Rebounds
divided by the total number of reboundable misses.

 

Individual Efficiency Table


GAME BY GAME GRADES

The Game Grades for Offense and Defense
Are Based SOLELY Upon
Game Variations Of Actual Game Offensive and Defensive Efficiencies
From Projected Offensive and Defensive Efficiencies.
A Grade of "C" Means the Actual and Projected Efficiencies Were About Equal.
If A Team Is Playing Very Well Overall,
Then "C" means That Team Again Played Very Well.
If A Team Is Playing Very Poorly Overall,
Then "C" means That Team Again Played Very Poorly.

5-GAME RUNNING AVERAGE GRADES
"C" = 2.0

 

KENTUCKY SHOOTING PERCENTAGE BY GAME


KENTUCKY 3 POINT SHOOTING BY GAME

 

OPPONENT SHOOTING PERCENTAGE BY GAME


OPPONENT 3 POINT SHOOTING BY GAME

 

 

KENTUCKY OPPONENT SHOOTING DIFFERENTIAL BY GAME


Shooting Percentages Should Be Self-Explanatory
Columns are: Date, Opponent, Total Shooting, and 3-Point Shooting
Comparisons To NCAA D1 Averages, and Consistency Also Addressed

 

 

PACE, POSSESSIONS PER GAME, BY GAME

Pace Should Be Self-Explanatory
A Possession Occurs when a team makes a basket,
makes free throws ending their possession, or makes a turnover.
If a team misses a shot, and loses possession, it is a possession for that team,
but if a team misses a shot and retains possession,
it is not a complete possession until one of the previously identified
events occur to end the possession

 

 

SUMMARY OF NON-CONFERENCE OPPONENT STRENGTH
SORTED BY PROJECTED GAME MARGIN, SMALLEST TO LARGEST

SUMMARY OF CONFERENCE OPPONENT STRENGTH
SORTED BY PROJECTED GAME MARGIN, SMALLEST TO LARGEST

SUMMARY OF ALL OPPONENT STRENGTH
SORTED BY PROJECTED GAME MARGIN, SMALLEST TO LARGEST

The Above Tables Provide A Current Ranking of All UK Opponents
Based On the Current Adjusted NGE.
The Current Predicted Margin For That Game Is Based on
Venue and Current Adjusted NGE Ranking.
This is a very dynamic analysis and varies throughout the season
as teams play additional games, as their raw NGE fluccuates, and
as their schedule strength varies.

 

TURNOVER RATE BY GAME

Turnover Rates, Percentage of Total Possessions Ending with Turnovers
Game by Game, and Season Averages Presented

 

OFFENSIVE, DEFENSIVE AND NET GAME EFFICIENCIES BY GAME

 

Offensive and Defensive Efficiency Trends
Track Game by Game Throughout Season

 

ALL TABLES AND GRAPHS ARE UPDATED FOLLOWING EACH GAME DURING THE SEASON


The above data is presented in the next series of tables providing more detail in two respects.  First, the tables examine more categories of statistics, and second, the data is sorted based on the following factors, in the order shown below:

  1. All Games, Including Exhibitions
  2. All Games-D1 [No Exhibitions]
  3. Home
  4. Away
  5. Neutral Court
  6. Non-Conference
  7. SEC
  8. Pomeroy Top 50
  9. Pomeroy Over 50
  10. Post Season Play
  11. Games Since Louisville Game, 2003-2014
  12. SEC Tournament Gateway
  13. NCAA Tournament

You may link to any of these sorted data pages using the links above, or you can browse them in sequence using the "Continue" buttons at the bottom of each page.

 


To the SEASON COMPARISONS WITH NCAA D1 AVERAGES

IMPORTANT NOTE: In 2009-10, the Kentucky basketball team's rebounding became so dominant in the first 10 games that the differences created by a varied definition of a possession became substantial, and based on a 10 game comparison of predicted and actual results using the original definition and the Pomeroy definition, I have decided to start using the Pomeroy definition for a possession beginning with the 2009-10 season, and thereafter. However, I have no means to convert the data for all prior seasons to this new definition at this time. Therefore, any attempts to compare pace and efficiency derived values for 2009-10 and later with any prior season's posted values will fail. The differences are:

1. Pace values will be lower, by the number of offensive rebounds.

2. Efficiencies will be higher due to the lower number of total possessions

3. Turnover rates will be higher due to the lower number of possessions.

CHECK OUT THESE OTHER ANALYTICAL WRITINGS

What Is Basketball?

    What is a Possession?

Change in Position on Definition of Possessions

What Is Net Game Efficiency?

Why Do "Upsets" Occur?

Do Objective Performance Measures Like NGE
Account For Intangible?

 

Go Back

Copyright 2008-15
SugarHill Communications of Kentucky
All Rights Reserve